Lord of Space. Lords are the active half of the two Master Classes, and their counterparts are the more passive Muses. Lords possess the combined powers of all of the active basic classes (Knight, Mage, Thief, Witch, Maid, and Prince). Get App. The Breath aspect also has a great aptitude for flight, just look at the Nitrams. Lord of Time. Ace of Coins = Muse of Blood/Lord of Breath. Perhaps even able to control how other things fly or just things that do Fly. Fortnitestuck. Often seen as a Martyr, many believe the Muse is completely incapable of using their powers in a Direct way, but this is not true. They are the most active of all the classes, and little is known about them. so i would guess a knight of breath’s powers would much like that of a Jedi, wielding the force. Fan titles ... Oooh boy, this is a tough one. Yeah I know, unoriginal. Ask blog for any questions about Homestuck god tiers. A place to ask about Homestuck classes, aspects and titles. Known Heirs are John Egbert, the Heir of Breath; Equius Zahhak, the Heir of Void; and Mituna Captor, the Heir of Doom. Knight of Breath. Look no further! Lord of Life. Lord of Breath. Lord of Blood. no contest. They can turn wastelands into vibrant meadows and polluted swamps into beautiful lakes. The inversion of a Lord of Breath is a Muse of Blood; one who passively embodies unity, responsibility, and familial bonds. Lord English has just eaten one of your sickest hammers due to your blind folly. A natural pause in the staccato squabble is found, and two pairs of red eyes are locked on each other. As a Lord, your jouney will be… Very different to a more normal class. For all I know, you might be able to use the very air people breath to turn them into puppets. Prior to God-tiering, the Lord of Breath would be a very take-charge kind of person, but when they weren’t leading anyone they would be incredibly hard to predict. Needless to say but the Lord of Life is powerful, very powerful. In a way, Breath is similar to Life. thanos would fucking cream himself in front of lord english. I am down with asks, and I'd love to chat and speculate about the classpect system. now breath is essential chi, the force of nature. capable of producing gusts of energy to fight, and maybe even gales. 0 Reply 11/11/18. I'm Ferris, so lovely to meetcha'. The Lord of Breath brings a mix of powerful utility abilities and reality-breaking destructive powers to the table, using their equal power over freedom and the wind to great effect. Homestuck Aspect Analysis: Space. Lord Of Breath. Oh boy. Where a Witch forces her aspect to change, an Heir's mere existence changes theirs. Could I ask for a rogue of light analysis? Examples include John Egbert as an Heir, Tavros Nitram as a Page and Rufioh Nitram as a Rogue. Post God-tiering, the Lord of Breath would be an unstoppable force of pure wind and narcissism. lord english. 10/08/18. No session with a Muse or Lord could be called typical, but the role of a Lord of Breath in an Sburb session is a active one; creating, destroying, and altering freedom and change. 7 of Coins = Seer of Blood/Witch of Breath. Their greatest strength is their incredible power, but their greatest weakness is their refusal to take a back seat and let others work on things. 3 of Coins = Bard of Blood/Maid of Breath. Thief of Light. Breath players, depending on their class, will either utilize freedom and motivation or not experience freedom and motivation. Witch of Breath. So the Lord is the class of Domination of Aspect and Domination through Aspect. John Egbert, the Heir of Breath, is a powerful God from the Skaian Pantheon ... Lord English (Homestuck) (355) Dave Strider (159) John Egbert (151) Dirk Strider (148) Karkat Vantas (145) Rose Lalonde (135) Jake English (134) Jade Harley (126) Roxy Lalonde (118) Vriska Serket (105) One more Homestuck Mythological Role analysis blog. Through a Trollian viewport, we see John moments before the scratch is initiated, wearing his god tier Heir of Breath suit, in the Land of Heat and Clockwork (LOHAC), about to put in motion a plan he, the other kids, and the trolls all helped orchestrate to cause the scratch. So how does an aspect of Freedom mix with a class of Domination… Tricky business. I forgot the page number, but it … Lords possess the combined powers of all of the active basic classes (Knight, Mage, Thief, Witch, Maid, and Prince). BREATH: Mage of Breath. I’ll answer any and all questions you have about Homestuck titles, and all of their consequences! Muse of Breath. They are extremely powerful, and are constantly doing something - they would never let anyone else outdo them for even a moment. Why yes, that is the same as their regular ability. "As the fire surrounds him, she encourages him to use his abilities, and with some coaxing from WV who commands him from his station, he does the Windy Thing. -----Oh boy, here goes a classpect blog! I do classpect poems, stats and analyses, but I'm pretty slow, sorry. Homestuck is a webcomic written, illustrated, and animated by Andrew Hussie as part of MS Paint Adventures (MSPA).The webcomic centers on a group of teenagers who unwittingly bring about the end of the world through the installation of a beta copy of an upcoming computer game. Through the use of the Breath Aspect, I think in its Symbolic (Freedom / Willpower) interpretation, you would dominate the session for better or worse. Breath is the wind that lifts the kites in the summer, breath is the power that moves the leaves across the plains in autumn, breath is the bringer of the mighty snowstorm in winter. The Breath Aspect, is one of freedom, willpower and of course, Wind. Join the community. I imagine that you’d be a great flier, perhaps able to use said ability to turn the airborne battlefields into a dangerous place to be. Giving long since doomed and desolate areas a breath of new life. The Lord we’ve seen so far is Caliborn who apparently had little knowledge of how his Aspect worked but seemed to have a great use of it on an instinctual level. There isn’t much information on the Lord class. I also imagine threats of Asphyixiation if they didn’t do what you wanted… Well that’s the Domination Through Aspect. No session with a Muse or Lord could be called typical, but the role of a Lord of Blood in an Sburb session is a active one; creating, destroying, and altering bonds and responsibility. Homestuck begins when thirteen-year-old John Egbert receives a beta copy of an upcoming computer game, Sburb, in the mail.Installing and running the game on his computer triggers a meteor storm to fall on his house in real life, which he survives only by being transported to a planet in another dimension known as the Incipisphere. 6 of Coins = Sylph of Blood/Prince of Breath. ROCK YOU LIKE A HURRICAAAAAANE) in their fellow players. Meaning they become the soul, their own inner self. Heir of Breath. The Breeze surrounds LOWAS and puts out the fire completely, and blows John to a larger landmass, just outside a village." You’d probably have a very interesting relationship with a Muse of any sort, assuming there was one. I imagine that would probably be controlling your fellow players by restricting or increasing the amount of Freedom they have and then using Willpower to enforce your will upon them. Prince of Breath. Possible Ability Names: The Thief of Light has no need for this. Everybody should try to stay on the Lord of Breath’s good side; with even a thought they could imprison opponents and demolish their self-esteem. Probably difficult as well. Metaphorically it represents one’s inner self. 4 of Coins = Rogue of Blood/Knight of Breath. Could be like Cap’, with super human strength, speed, and stamina, but of course we can’t forget about breath powers. 5 of Coins = Page of Blood/Thief of Breath. Possible Ability Names: Breeze Beckon: The air comes to the aid of the Heir, both defensively and offensively. Now this is an interesting one. As would be expected of one who is one with the force of life itself. If we imagine a candle, Breath would be the one to light the flame, and Life would be … Breath players are either very passive or very aggressive, and they must find the median in order to function in society properly. Mood Swing. The Lord of Breath is already special. Analysis Of Homestuck's Mythological Roles. Lord Of Void. Heck, they might not even get the thoughts down on paper before they come up with a new idea. They are the most active of all the classes, and little is known about them. Seer of Breath. he can travel through time, and is invincible and immortal. Controls breath, controls through breath. the only reason he is supposedly beaten in the end of homestuck is because they suck him into a hole in TIME AND SPACE. The special ability of a Lord of Breath is completely controlling wind, freedom, change, and confidence. A title, for those of you who might not be aware, ... Lord of Breath Lord of Doom Lord of Heart Lord of Hope Lord of Life Lord of Light Lord of Mind Lord of Rage Lord of Space Lord of Time (Caliborn) Lord of Void Lord of Fear Lord: Active embodiment class. It’s counterpart is Blood. The Lord of Heart becomes Heart itself. Well alright but this one is going to be tricky. Into Homestuck And Hiveswap? Tavros, as the Page of Breath, started with no abilities whatsoever. 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